- #Sniper elite 4 trainer directx 12 1080p
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- #Sniper elite 4 trainer directx 12 Pc
Nvidia released GeForce 378.66 WHQL driver. If you need a little more performance, I'd advise to play around with the anti-aliasing settings as that one does seem a little heavy for what it does. Other then that have a peek at our results. Any modern age graphics card can render the game in Ultra quality settings at 2560x1440 (WQHD) really. I like it, it is enjoyable for a couple of hours but sure at one point gameplay can get repetitive and a little boring. The game is more of the same like the previous chapters. So IF you have a compatible system, by all means activate it. We use have a megalomaniac fast 8-core processor you, however ASYNC activated certainly shows performance enhancements.
#Sniper elite 4 trainer directx 12 Pc
While not mandatory, if you have a DirectX 12 compatible PC (Windows 10 and a D3D12 graphics card) then yeah, DX12 is faster. The graphics aren't bad at all, they could be better though when compared to say Battlefield 1. That's not the case, it is more of the same yet in a different scenery. It is weird to see that the title offers pretty much the very same graphics as the previous release, you'd expect some extra eye-candy in combination with DX12. Sniper Elite 4 was an interesting title to test. We can high recommend you to enable D3D12/ASYNC mode. For both AMD and Nvidia cards the experience is stutter free and smooth.
#Sniper elite 4 trainer directx 12 driver
We used the new 378.66 driver here.Īnd once we combine the two you can clearly see that AMD benefits from D3D12 and ASYNC the best. DX11 however was a hint slower, so again DX12+ASYNC enabled is the recommended setting. When we move to nvidia (GeForce GTX 1070) we can see a much lesser effect in ASYNC compute. We used the Radeon Crimson 17.2.1 driver here. I have read some people claiming that D3D12/ASYNC mode would stutter, I cannot confirm this. However if you focus at 1920x1080 (less GPU bound) you will notice a significant performance increase. The results going from D3D11 to D3D12 are already noticeable.
Yes, we actually have a working D3D12 ASYNC supported title here. In the above chart I plotted a Radeon RX 480 at DirectX 11 mode, then DirectX 12 mode, and then DirectX 12 with ASync compute enabled. But what is interesting to see is that it is D3D12 compatible. Sniper Elite 4 does not show improved graphics over DX11 really. Again that's the performance effect of the quality modes in relation to the slower cards out there.
#Sniper elite 4 trainer directx 12 1080p
You will notice that at HIGH quality setting 1080P already becomes very playable at a 48 FPS average threshold.
#Sniper elite 4 trainer directx 12 full
I've spread out the chart from Full HD towards WQHD towards Ultra HD. but above I have inserted the results of a Radeon RX 460 (2GB), which is struggling at the ultra quality mode. Honestly almost anyone can run ultra quality. So what if you have a budget card and Ultra quality won't cut it? Well, at the cost of image quality you can lower the quality preset modes from Low, Medium, High to Ultra settings. If you want to play Ultra quality with Ultra HD as preferred monitor resolution, that 4GB is a minimum (unless you are comfortable to twiddle and fiddle around a little with AA settings etc). 4 GB or better is your best bet and target for 2560x1440, especially at the best image quality settings VRAM eats away a large portion of whatever is available. Up-to Full HD (1920x1080) an up-to 3 but preferred 4 GB graphics card of decent caliber will do the job well.
The listed MBs used in the chart are the maximum measured utilized graphics memory during the test run.ĭuring game-play the game is swapping and loading stuff but settles inbetween the 3GB and 4GB marker with Ultra quality setting. How much graphics memory does the game utilize versus your monitor resolution with different graphics cards and respective VRAM sizes ? Well, lets have a look at the chart below.